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A nations '''Council''' consists of 3 positions that characters can be assigned to, depending on their [[Character Traits (Archetypes)|Archetype]]. Every council member provide different nation-wide bonuses based on their [[Character Stats]], which also affect their success rate at missions. | A [[Major nations]]' '''Council''' consists of 3 positions that characters can be assigned to, depending on their [[Character Traits (Archetypes)|Archetype]]. Every council member provide different nation-wide bonuses based on their [[Character Stats]], which also affect their success rate at missions. | ||
* Assigning a charcter as a council member costs 100{{icon|civics}} civics and 2{{icon|orders}} orders. The respective nation-wide bonuses apply immediately and the character is ready to undertake a mission. | * Assigning a charcter as a council member costs 100{{icon|civics}} civics and 2{{icon|orders}} orders. The respective nation-wide bonuses apply immediately and the character is ready to undertake a mission. | ||
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* Each council member can undertake one mission at a time. Missions cost __ and take 2-3 turns to complete. When a council member completes a mission, it gains another 20 XP. | * Each council member can undertake one mission at a time. Missions cost __ and take 2-3 turns to complete. When a council member completes a mission, it gains another 20 XP. | ||
== | == Ambassador == | ||
* Required Technology: Aristocracy | * Required Technology: Aristocracy | ||
* Must be of type: Commander, Diplomat or Orator | * Must be of type: Commander, Diplomat or Orator | ||
* For each Wisdom point: increases Culture per City | * For each Wisdom point: increases [[Culture]] per City | ||
* For each Charisma point: increases Foreign Opinion | * For each Charisma point: increases Foreign Opinion | ||
* For each Courage point: increases Tribe Opinion | * For each Courage point: increases Tribe Opinion | ||
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* For each Courage point: decreases Discontent per City | * For each Courage point: decreases Discontent per City | ||
* For each Discipline point: increases Orders | * For each Discipline point: increases Orders | ||
* Missions: Infiltrate Nation, Slander Nation, Steal Research, Assassinate | * Missions: Infiltrate Nation, Slander Nation, Steal Research, Assassinate |