Difference between revisions of "Ambitions"
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* Control four cities | * Control four cities | ||
* Control six lumbermills | * Control six lumbermills | ||
* Control six luxuries | |||
* Control six festivals | * Control six festivals | ||
* Control seven wonders | * Control seven wonders | ||
* Have six cities managed by governors | |||
* Have Archive IV, Forum IV, and Treasury IV | |||
=== Religion-related ambitions === | === Religion-related ambitions === | ||
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* Kill ten enemy units | * Kill ten enemy units | ||
* Control two Camel Riders | * Control two Camel Riders | ||
* Clear four Barbarian dwellings | |||
=== Technology-related ambitions === | === Technology-related ambitions === | ||
* Discover Six Techs | * Discover Six Techs | ||
* Discover two specific Techs | |||
=== Resource-related ambitions === | |||
* Produce 800 iron | |||
* Produce 800 stone | |||
=== Reign-related ambitions === | |||
* Establish 4 courtiers |
Revision as of 07:40, 31 January 2022
Ambitions are goals dynamically generated through events and the personal desires of each leader. Victory is achieved when an empire fulfills 10 ambitions. Some ambitions may turn into LEGACY ambitions; these are ambitions of your previous ruler which may still be finished.
List of ambitions
- Control four cities
- Control six lumbermills
- Control six luxuries
- Control six festivals
- Control seven wonders
- Have six cities managed by governors
- Have Archive IV, Forum IV, and Treasury IV
- Establish mythology
- Found Religion
- Kill ten enemy units
- Control two Camel Riders
- Clear four Barbarian dwellings
- Discover Six Techs
- Discover two specific Techs
- Produce 800 iron
- Produce 800 stone
- Establish 4 courtiers