Units

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Units can be either of two types: Civilian units (which require Growth) or military units (which require Training). This page lists all known units.


Civilian units

Settler (100 Growth + 75 Stone): Allows you to build new cities (Movement: 2, Range: 1, Attack: 3)

Worker (50 Growth): Can build rural or urban tile improvements (Movement:

Scout (50 Growth): Basic scouting unit. (Movement: 3, Range: 1, Attack: 3)

Militia (50 Growth): Information Unknown (Movement:


Military units

Warrior (Cost: 50 Iron ) (Upkeep: 1 Iron) (Movement: 2, Range: 1, Attack: 4) Maceman (Cost: 100 Iron ) (Upkeep: 2 Iron) (Movement: 2, Range: 1, Attack: 5) Spearman (Cost: 50 Wood 50 Iron ) (Upkeep: 2 Iron) (Movement: 2, Range: 1, Attack: 5) Axeman (Cost: 150 Iron ) (Upkeep: 1 Training 3 Iron) (Movement: 2, Range: 1, Attack: 6) Swordsman (Cost: 200 Iron ) (Upkeep: 2 Training 4 Iron) (Movement: 2, Range: 1, Attack: 8) Pikeman (Cost: 100 Wood 100 Iron ) (Upkeep: 2 Training 4 Iron) (Movement: 2, Range: 1, Attack: 8) Slinger (Cost: 50 Food ) (Upkeep: 1 Food) (Movement: 2, Range: 2, Attack: 4) Archer (Cost: 100 Wood ) (Upkeep: 2 Wood) (Movement: 2, Range: 3, Attack: 5) Longbowman (Cost: 150 Wood ) (Upkeep: 1 Training 3 Wood) (Movement: 2, Range: 3, Attack: 8) Crossbowman (Cost: 100 Wood 50 Iron ) (Upkeep: 1 Training 3 Wood) (Movement: 2, Range: 1, Attack: 8) Polybolos (Cost: 100 Wood 100 Iron ) (Upkeep: 2 Training 4 Iron) (Movement: 2, Range: 1, Attack: 10) Chariot (Cost: 50 Food 50 Wood ) (Upkeep: 2 Food) (Movement: 3, Range: 1, Attack: 5) Horseman (Cost: 100 Food 50 Iron ) (Upkeep: 1 Training 3 Food) (Movement: 3, Range: 1, Attack: 6) Cataphract (Cost: 100 Food 100 Iron ) (Upkeep: 2 Training 4 Food) (Movement: 3, Range: 1, Attack: 10) Horse Archer (Cost: 100 Food 50 Wood ) (Upkeep: 1 Training 3 Food) (Movement: 3, Range: 2, Attack: 6) Camel Archer (Cost: 50 Wood 100 Food ) (Upkeep: 1 Training 3 Food) (Movement: 3, Range: 2, Attack: 5) War Elephant (Cost: 50 Iron 100 Food ) (Upkeep: 1 Training 3 Food) (Movement: 2, Range: 1, Attack: 6) Ballista (Cost: 50 Wood 100 Iron ) (Upkeep: 1 Training 3 Iron) (Movement: 1, Range: 1, Attack: 5) Catapult (Cost: 50 Wood 100 Stone ) (Upkeep: 1 Training 3 Stone) (Movement: 1, Range: 4, Attack: 6) Onager (Cost: 100 Wood 100 Stone ) (Upkeep: 2 Training 4 Stone) (Movement: 1, Range: 5, Attack: 8) Bireme (Cost: 50 Wood 50 Iron ) (Upkeep: 2 Wood) (Movement: 3, Range: 1, Attack: 4) Trireme (Cost: 100 Wood 50 Iron ) (Upkeep: 1 Training 3 Wood) (Movement: 4, Range: 1, Attack: 6) Dromon (Cost: 150 Wood 50 Iron ) (Upkeep: 2 Training 4 Wood) (Movement: 5, Range: 1, Attack: 8) Battering Ram (Cost: 50 Wood 50 Iron ) (Upkeep: 2 Wood) (Movement: 1, Range: 1, Attack: 3) Siege Tower (Cost: 100 Wood 50 Iron ) (Upkeep: 1 Training 3 Wood) (Movement: 1, Range: 1, Attack: 4) Akkadian Archer (Cost: 100 Wood ) (Upkeep: 2 Wood) (Movement: 2, Range: 3, Attack: 6) Cimmerian Archer (Cost: 150 Wood ) (Upkeep: 1 Training 3 Wood) (Movement: 2, Range: 4, Attack: 8) African Elephant (Cost: 100 Food 50 Wood ) (Upkeep: 1 Training 3 Food) (Movement: 3, Range: 1, Attack: 6) Turreted Elephant (Cost: 100 Food 100 Wood ) (Upkeep: 2 Training 4 Food) (Movement: 3, Range: 1, Attack: 8) Light Chariot (Cost: 50 Food 50 Wood ) (Upkeep: 2 Food) (Movement: 4, Range: 2, Attack: 5) Kushite Cavalry (Cost: 100 Food 50 Wood ) (Upkeep: 1 Training 3 Food) (Movement: 4, Range: 2, Attack: 7) Hoplite (Cost: 50 Wood 100 Iron ) (Upkeep: 2 Iron) (Movement: 2, Range: 1, Attack: 6) Phalangite (Cost: 100 Wood 100 Iron ) (Upkeep: 2 Training 4 Iron) (Movement: 2, Range: 1, Attack: 8) Palton Cavalry (Cost: 50 Food 100 Iron ) (Upkeep: 2 Iron) (Movement: 2, Range: 2, Attack: 6) Cataphract Archer (Cost: 100 Food 100 Iron ) (Upkeep: 2 Training 4 Iron) (Movement: 2, Range: 2, Attack: 8) Hastatus (Cost: 150 Iron ) (Upkeep: 2 Iron) (Movement: 2, Range: 1, Attack: 7) Legionary (Cost: 200 Iron ) (Upkeep: 2 Training 4 Iron) (Movement: 2, Range: 1, Attack: 10)