Settler: Difference between revisions

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Decamerone (talk | contribs)
A short explanation of settler build limits
Decamerone (talk | contribs)
m copy paste mistake
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{{UnitStats|hp=20|movement=2|strength=30|vision=4|growth_cost=80|food_cost=100|food_consume=2|infantry_type=y|can_found=y|can_harvest=y|requires_tech=|upgrades_to=|mov=2|str=30|vis=4}}
{{UnitStats|hp=20|movement=2|strength=30|vision=4|growth_cost=80|food_cost=100|food_consume=2|infantry_type=y|can_found=y|can_harvest=y|requires_tech=|upgrades_to=|mov=2|str=30|vis=4}}


re Settlers can not be built if a player has enough to colonize every unsettled city site. City sites held by barbarians are tribes are considered unsettled, since they can be settled after clearing out the occupying group.
More Settlers can not be built if a player has enough to colonize every unsettled city site. City sites held by barbarians are tribes are considered unsettled, since they can be settled after clearing out the occupying group.


The upgrade path to a Worker is not cost effective, but is useful when there are no further sites to settle.
The upgrade path to a Worker is not cost effective, but is useful when there are no further sites to settle.

Revision as of 18:27, 26 June 2023

Stats

Infantry
Cost 80 100
Consumes 2
HP 20
Movement 2
Strength 30
Vision 4
Actions
  • Found City
  • Harvest Resource
Notes
Requires
Requires Tech

More Settlers can not be built if a player has enough to colonize every unsettled city site. City sites held by barbarians are tribes are considered unsettled, since they can be settled after clearing out the occupying group.

The upgrade path to a Worker is not cost effective, but is useful when there are no further sites to settle.