Specialist: Difference between revisions
No edit summary |
changed first sentence to match singular title |
||
(30 intermediate revisions by 6 users not shown) | |||
Line 1: | Line 1: | ||
'''Specialist''' | A '''Specialist''' is a population of a [[City]] that has been permanently assigned to increase the yields of an [[Improvements|Improvement]] by spending {{icon|Civics}} [[Resources#Civics|Civics]]. Cities can dedicate their Civics output to training a Specialist if there is an improvement with no specialist assigned within the city's borders and at least one [[Citizen]] in the city, or if there is an Improvement with an Apprentice or Master Specialist. Specialists still provide bonuses and penalties associated with population (e.g., +4 {{icon|Maintenance}} per population), but not those associated with Citizens (e.g., +0.1 {{icon|Orders}}/Turn). They are further divided into Rural and Urban Specialists. Rural Specialists provide a multiplier to the Improvement's yields as well as the tile's luxury, if any. Urban Specialists provide additional yields corresponding to the Improvement they are assigned to. All Specialists provide a small base amount of {{icon|Science}} [[Science]]—1 {{icon|science}}/Turn for Rural Specialists and 2/3/4 {{icon|science}}/Turn for Urban Apprentice/Master/Elder Specialists. | ||
In the list below, some specialists provide a bonus per citizen (/C) or per culture level of the city (/CL). Rural specialists are shown in green, | In the list below, some specialists provide a bonus per citizen (/C) or per culture level of the city (/CL). CL is between 1 (Weak) and 4 (Legendary). Rural specialists are shown in green, while urban specialists are shown in yellow. | ||
Urban specialists have three levels: Apprentice, Master and Elder. The civics cost is the base cost - this is increased by 5% per rural/apprentice specialist, 10% per master specialist and 15% per elder specialist in the city. To train a Master or Elder Specialist, the city must either have an Improvement of corresponding level or a specialist of the previous level (e.g., a Master Poet requires either an Amphitheater or an Apprentice Specialist trained on an Odeon). If the corresponding Improvement does not have multiple levels (e.g., a Shrine), then a Specialist of lower level is required. | |||
=Table of Specialists= | |||
{|class="wikitable sortable" | {|class="wikitable sortable" | ||
Line 9: | Line 13: | ||
!style="text-align:left;"|Output multiplier | !style="text-align:left;"|Output multiplier | ||
!style="text-align:center;"|[[File:Growth.png|18x18px|Growth]] | !style="text-align:center;"|[[File:Growth.png|18x18px|Growth]] | ||
!style="text-align:center;"|[[File:Training.png|18x18px|Training]] | !style="text-align:center;"|[[File:Training.png|18x18px|Training]] | ||
!style="text-align:center;"|[[File:Civics.png|18x18px|Civics]] | !style="text-align:center;"|[[File:Civics.png|18x18px|Civics]] | ||
!style="text-align:center;"|[[File:Culture.png|18x18px|Culture]] | !style="text-align:center;"|[[File:Culture.png|18x18px|Culture]] | ||
!style="text-align:center;"|[[File:Science.png|18x18px|Science]] | !style="text-align:center;"|[[File:Science.png|18x18px|Science]] | ||
!style="text-align:center;"|[[File:Orders.png|18x18px|Orders]] | !style="text-align:center;"|[[File:Orders.png|18x18px|Orders]] | ||
!style="text-align:center;"|{{icon| | !style="text-align:center;"|{{icon|money|18px}} | ||
!style="text-align:center;"|Cost [[File:Food.png|18x18px|Food]] | !style="text-align:center;"|Cost [[File:Food.png|18x18px|Food]] | ||
!style="text-align:center;"|Cost [[File:Civics.png|18x18px|Civics]] | !style="text-align:center;"|Cost [[File:Civics.png|18x18px|Civics]] | ||
Line 25: | Line 24: | ||
|- | |- | ||
|style="text-align:left;background: #b0ffb0"| Farmer | |style="text-align:left;background: #b0ffb0"| Farmer | ||
|style="text-align:left;"|Farm | |style="text-align:left;"|[[Improvements#Farm|Farm]] | ||
|style="text-align:center;"|150% | |style="text-align:center;"|150% | ||
|style="text-align:center;"| 1 <!-- Growth --> | |style="text-align:center;"| 1 <!-- Growth --> | ||
|style="text-align:center;"| <!--Training --> | |style="text-align:center;"| <!--Training --> | ||
|style="text-align:center;"| <!--Civics --> | |style="text-align:center;"| <!--Civics --> | ||
|style="text-align:center;"| <!--Culture --> | |style="text-align:center;"| <!--Culture --> | ||
|style="text-align:center;"| 1 <!-- Science --> | |style="text-align:center;"| 1 <!-- Science --> | ||
|style="text-align:center;"| <!-- Orders --> | |style="text-align:center;"| <!-- Orders --> | ||
|style="text-align:center;"| <!--Gold --> | |style="text-align:center;"| <!--Gold --> | ||
|style="text-align:center;"| <!-- Food Cost --> | |style="text-align:center;"| <!-- Food Cost --> | ||
|style="text-align:center;"| | |style="text-align:center;"|40 <!-- Civics Cost --> | ||
|style="text-align:left;"| | |style="text-align:left;"| | ||
|- | |- | ||
|style="text-align:left;background: #b0ffb0"|Woodcutter | |style="text-align:left;background: #b0ffb0"|Woodcutter | ||
|style="text-align:left;"|Lumbermill | |style="text-align:left;"|[[Improvements#Lumbermill|Lumbermill]] | ||
|style="text-align:center;"|150% | |style="text-align:center;"|150% | ||
|style="text-align:center;"| <!-- Growth --> | |style="text-align:center;"| <!-- Growth --> | ||
|style="text-align:center;"| <!--Training --> | |style="text-align:center;"| <!--Training --> | ||
|style="text-align:center;"| <!--Civics --> | |style="text-align:center;"| <!--Civics --> | ||
|style="text-align:center;"| <!--Culture --> | |style="text-align:center;"| <!--Culture --> | ||
|style="text-align:center;"| 2 <!-- Science --> | |style="text-align:center;"| 2 <!-- Science --> | ||
|style="text-align:center;"| <!-- Orders --> | |style="text-align:center;"| <!-- Orders --> | ||
|style="text-align:center;"| <!--Gold --> | |style="text-align:center;"| <!--Gold --> | ||
|style="text-align:center;"| <!-- Food Cost --> | |style="text-align:center;"| <!-- Food Cost --> | ||
|style="text-align:center;"| | |style="text-align:center;"|40 <!-- Civics Cost --> | ||
|style="text-align:left;"| | |style="text-align:left;"| | ||
|- | |- | ||
|style="text-align:left;background: #b0ffb0"|Stonecutter | |style="text-align:left;background: #b0ffb0"|Stonecutter | ||
|style="text-align:left;"|Quarry | |style="text-align:left;"|[[Improvements#Quarry|Quarry]] | ||
|style="text-align:center;"|150% | |style="text-align:center;"|150% | ||
|style="text-align:center;"| <!-- Growth --> | |style="text-align:center;"| <!-- Growth --> | ||
|style="text-align:center;"| <!--Training --> | |style="text-align:center;"| <!--Training --> | ||
|style="text-align:center;"| 1 <!--Civics --> | |style="text-align:center;"| 1 <!--Civics --> | ||
|style="text-align:center;"| <!--Culture --> | |style="text-align:center;"| <!--Culture --> | ||
|style="text-align:center;"| 1 <!-- Science --> | |style="text-align:center;"| 1 <!-- Science --> | ||
|style="text-align:center;"| <!-- Orders --> | |style="text-align:center;"| <!-- Orders --> | ||
|style="text-align:center;"| <!--Gold --> | |style="text-align:center;"| <!--Gold --> | ||
|style="text-align:center;"| <!-- Food Cost --> | |style="text-align:center;"| <!-- Food Cost --> | ||
|style="text-align:center;"| | |style="text-align:center;"|40 <!-- Civics Cost --> | ||
|style="text-align:left;"| | |style="text-align:left;"| | ||
|- | |- | ||
|style="text-align:left;background: #b0ffb0"|Miner | |style="text-align:left;background: #b0ffb0"|Miner | ||
|style="text-align:left;"|Mine | |style="text-align:left;"|[[Improvements#Mine|Mine]] | ||
|style="text-align:center;"|150% | |style="text-align:center;"|150% | ||
|style="text-align:center;"| <!-- Growth --> | |style="text-align:center;"| <!-- Growth --> | ||
|style="text-align:center;"| 1 <!--Training --> | |style="text-align:center;"| 1 <!--Training --> | ||
|style="text-align:center;"| <!--Civics --> | |style="text-align:center;"| <!--Civics --> | ||
|style="text-align:center;"| <!--Culture --> | |style="text-align:center;"| <!--Culture --> | ||
|style="text-align:center;"| 1 <!-- Science --> | |style="text-align:center;"| 1 <!-- Science --> | ||
|style="text-align:center;"| <!-- Stone --> | |style="text-align:center;"| <!-- Stone --> | ||
|style="text-align:center;"| <!--Gold --> | |style="text-align:center;"| <!--Gold --> | ||
|style="text-align:center;"| <!-- Food Cost --> | |style="text-align:center;"| <!-- Food Cost --> | ||
|style="text-align:center;"| | |style="text-align:center;"|40 <!-- Civics Cost --> | ||
|style="text-align:left;"| | |style="text-align:left;"|Adds luxury on Salt or Gems | ||
|- | |- | ||
|style="text-align:left;background: #b0ffb0"|Rancher | |style="text-align:left;background: #b0ffb0"|Rancher | ||
|style="text-align:left;"|Pasture | |style="text-align:left;"|[[Improvements#Pasture|Pasture]] | ||
|style="text-align:center;"|200% | |style="text-align:center;"|200% | ||
|style="text-align:center;"| <!-- Growth --> | |style="text-align:center;"| <!-- Growth --> | ||
|style="text-align:center;"| <!--Training --> | |style="text-align:center;"| <!--Training --> | ||
|style="text-align:center;"| <!--Civics --> | |style="text-align:center;"| <!--Civics --> | ||
|style="text-align:center;"| <!--Culture --> | |style="text-align:center;"| <!--Culture --> | ||
|style="text-align:center;"| 1 <!-- Science --> | |style="text-align:center;"| 1 <!-- Science --> | ||
|style="text-align:center;"| <!-- Orders --> | |style="text-align:center;"| <!-- Orders --> | ||
|style="text-align:center;"| <!--Gold --> | |style="text-align:center;"| <!--Gold --> | ||
|style="text-align:center;"|20 <!-- Food Cost --> | |style="text-align:center;"|20 <!-- Food Cost --> | ||
|style="text-align:center;"| | |style="text-align:center;"|60 <!-- Civics Cost --> | ||
|style="text-align:left;"| | |style="text-align:left;"| | ||
|- | |- | ||
|style="text-align:left;background: #b0ffb0"|Trapper | |style="text-align:left;background: #b0ffb0"|Trapper | ||
|style="text-align:left;"|Camp | |style="text-align:left;"|[[Improvements#Camp|Camp]] | ||
|style="text-align:center;"|200% | |style="text-align:center;"|200% | ||
|style="text-align:center;"| <!-- Growth --> | |style="text-align:center;"| <!-- Growth --> | ||
|style="text-align:center;"| <!--Training --> | |style="text-align:center;"| <!--Training --> | ||
|style="text-align:center;"| <!--Civics --> | |style="text-align:center;"| <!--Civics --> | ||
|style="text-align:center;"| <!--Culture --> | |style="text-align:center;"| <!--Culture --> | ||
|style="text-align:center;"| 1 <!-- Science --> | |style="text-align:center;"| 1 <!-- Science --> | ||
|style="text-align:center;"| <!-- Orders --> | |style="text-align:center;"| <!-- Orders --> | ||
|style="text-align:center;"| <!--Gold --> | |style="text-align:center;"| <!--Gold --> | ||
|style="text-align:center;"| 20 <!-- Food Cost --> | |style="text-align:center;"| 20 <!-- Food Cost --> | ||
|style="text-align:center;"| | |style="text-align:center;"|60 <!-- Civics Cost --> | ||
|style="text-align:left;"| | |style="text-align:left;"|Adds luxury on Fur | ||
|- | |- | ||
|style="text-align:left;background: #b0ffb0"|Gardener | |style="text-align:left;background: #b0ffb0"|Gardener | ||
|style="text-align:left;"|Grove | |style="text-align:left;"|[[Improvements#Grove|Grove]] | ||
|style="text-align:center;"|200% | |style="text-align:center;"|200% | ||
|style="text-align:center;"| <!-- Growth --> | |style="text-align:center;"| <!-- Growth --> | ||
|style="text-align:center;"| <!--Training --> | |style="text-align:center;"| <!--Training --> | ||
|style="text-align:center;"| <!--Civics --> | |style="text-align:center;"| <!--Civics --> | ||
|style="text-align:center;"| <!--Culture --> | |style="text-align:center;"| <!--Culture --> | ||
|style="text-align:center;"| 1 <!-- Science --> | |style="text-align:center;"| 1 <!-- Science --> | ||
|style="text-align:center;"| <!-- Orders --> | |style="text-align:center;"| <!-- Orders --> | ||
|style="text-align:center;"| <!--Gold --> | |style="text-align:center;"| <!--Gold --> | ||
|style="text-align:center;"|20 <!-- Food Cost --> | |style="text-align:center;"|20 <!-- Food Cost --> | ||
|style="text-align:center;"| | |style="text-align:center;"|60 <!-- Civics Cost --> | ||
|style="text-align:left;"| | |style="text-align:left;"| Adds luxury on Honey, Incense, Lavender, Olives or Wine | ||
|- | |- | ||
|style="text-align:left;background: #b0ffb0"|Fisher | |style="text-align:left;background: #b0ffb0"|Fisher | ||
|style="text-align:left;"|Nets | |style="text-align:left;"|[[Improvements#Nets|Nets]] | ||
|style="text-align:center;"|200% | |style="text-align:center;"|200% | ||
|style="text-align:center;"| <!-- Growth --> | |style="text-align:center;"| <!-- Growth --> | ||
|style="text-align:center;"| <!--Training --> | |style="text-align:center;"| <!--Training --> | ||
|style="text-align:center;"| <!--Civics --> | |style="text-align:center;"| <!--Civics --> | ||
|style="text-align:center;"| <!--Culture --> | |style="text-align:center;"| <!--Culture --> | ||
|style="text-align:center;"| 1 <!-- Science --> | |style="text-align:center;"| 1 <!-- Science --> | ||
|style="text-align:center;"| <!-- Orders --> | |style="text-align:center;"| <!-- Orders --> | ||
|style="text-align:center;"| <!--Gold --> | |style="text-align:center;"| <!--Gold --> | ||
|style="text-align:center;"|20 <!-- Food Cost --> | |style="text-align:center;"|20 <!-- Food Cost --> | ||
|style="text-align:center;"| | |style="text-align:center;"|60 <!-- Civics Cost --> | ||
|style="text-align:left;"| | |style="text-align:left;"|Adds luxury on Dyes or Pearls | ||
|- | |- | ||
|style="text-align:left;background: #ffffb0"|A. Doctor | |style="text-align:left;background: #ffffb0"|A. Doctor | ||
|style="text-align:left;"| | |style="text-align:left;"|[[Improvements#Bath|Cold Baths]] | ||
|style="text-align:center;"|100% | |style="text-align:center;"|100% | ||
|style="text-align:center;"| 2<!-- Growth --> | |style="text-align:center;"| 2<!-- Growth --> | ||
|style="text-align:center;"| <!--Training --> | |style="text-align:center;"| <!--Training --> | ||
|style="text-align:center;"| <!--Civics --> | |style="text-align:center;"| <!--Civics --> | ||
|style="text-align:center;"| <!--Culture --> | |style="text-align:center;"| <!--Culture --> | ||
|style="text-align:center;"| | |style="text-align:center;"| 2 <!-- Science --> | ||
|style="text-align:center;"| <!-- Orders --> | |style="text-align:center;"| <!-- Orders --> | ||
|style="text-align:center;"| <!--Gold --> | |style="text-align:center;"| <!--Gold --> | ||
|style="text-align:center;"|40 <!-- Food Cost --> | |style="text-align:center;"|40 <!-- Food Cost --> | ||
|style="text-align:center;"| | |style="text-align:center;"|40 <!-- Civics Cost --> | ||
|style="text-align:left;"| | |style="text-align:left;"| | ||
|- | |- | ||
|style="text-align:left;background: #ffffb0"|M. Doctor | |style="text-align:left;background: #ffffb0"|M. Doctor | ||
|style="text-align:left;"| | |style="text-align:left;"|[[Improvements#Bath|Warm Baths]] or A. Doctor | ||
|style="text-align:center;"|100% | |style="text-align:center;"|100% | ||
|style="text-align:center;"| 3 <!-- Growth --> | |style="text-align:center;"| 3 <!-- Growth --> | ||
|style="text-align:center;"| <!--Training --> | |style="text-align:center;"| <!--Training --> | ||
|style="text-align:center;"| <!--Civics --> | |style="text-align:center;"| <!--Civics --> | ||
|style="text-align:center;"| <!--Culture --> | |style="text-align:center;"| <!--Culture --> | ||
|style="text-align:center;"| | |style="text-align:center;"| 3 + 1/CL <!-- Science --> | ||
|style="text-align:center;"| <!-- Orders --> | |style="text-align:center;"| <!-- Orders --> | ||
|style="text-align:center;"| <!--Gold --> | |style="text-align:center;"| <!--Gold --> | ||
|style="text-align:center;"|60 <!-- Food Cost --> | |style="text-align:center;"|60 <!-- Food Cost --> | ||
|style="text-align:center;"| | |style="text-align:center;"|60 <!-- Civics Cost --> | ||
|style="text-align:left;"| | |style="text-align:left;"| | ||
|- | |- | ||
|style="text-align:left;background: #ffffb0"|E. Doctor | |style="text-align:left;background: #ffffb0"|E. Doctor | ||
|style="text-align:left;"| | |style="text-align:left;"|[[Improvements#Bath|Heated Baths]] or M. Doctor | ||
|style="text-align:center;"|100% | |style="text-align:center;"|100% | ||
|style="text-align:center;"| 4 <!-- Growth --> | |style="text-align:center;"| 4 <!-- Growth --> | ||
|style="text-align:center;"| <!--Training --> | |style="text-align:center;"| <!--Training --> | ||
|style="text-align:center;"| <!--Civics --> | |style="text-align:center;"| <!--Civics --> | ||
|style="text-align:center;"| <!--Culture --> | |style="text-align:center;"| <!--Culture --> | ||
|style="text-align:center;"| | |style="text-align:center;"| 4 + 2/CL <!-- Science --> | ||
|style="text-align:center;"| <!-- Orders --> | |style="text-align:center;"| <!-- Orders --> | ||
|style="text-align:center;"| <!--Gold --> | |style="text-align:center;"| <!--Gold --> | ||
|style="text-align:center;"|80 <!-- Food Cost --> | |style="text-align:center;"|80 <!-- Food Cost --> | ||
|style="text-align:center;"| | |style="text-align:center;"|80 <!-- Civics Cost --> | ||
|style="text-align:left;"| | |style="text-align:left;"| | ||
|- | |- | ||
|style="text-align:left;background: #ffffb0"|A. Acolyte | |style="text-align:left;background: #ffffb0"|A. Acolyte | ||
|style="text-align:left;"|Shrine | |style="text-align:left;"|[[Improvements#Shrines|Shrine]] | ||
|style="text-align:center;"|100% | |style="text-align:center;"|100% | ||
|style="text-align:center;"| <!-- Growth --> | |style="text-align:center;"| <!-- Growth --> | ||
|style="text-align:center;"| <!--Training --> | |style="text-align:center;"| <!--Training --> | ||
|style="text-align:center;"| <!--Civics --> | |style="text-align:center;"| <!--Civics --> | ||
|style="text-align:center;"| 2 <!--Culture --> | |style="text-align:center;"| 2 <!--Culture --> | ||
|style="text-align:center;"| | |style="text-align:center;"| 2 <!-- Science --> | ||
|style="text-align:center;"| <!-- Orders --> | |style="text-align:center;"| <!-- Orders --> | ||
|style="text-align:center;"| <!--Gold --> | |style="text-align:center;"| <!--Gold --> | ||
|style="text-align:center;"|40 <!-- Food Cost --> | |style="text-align:center;"|40 <!-- Food Cost --> | ||
|style="text-align:center;"| | |style="text-align:center;"|40 <!-- Civics Cost --> | ||
|style="text-align:left;"| | |style="text-align:left;"| +1 Religion Opinion | ||
|- | |- | ||
|style="text-align:left;background: #ffffb0"|M. Acolyte | |style="text-align:left;background: #ffffb0"|M. Acolyte | ||
|style="text-align:left;"| | |style="text-align:left;"|A. Acolyte | ||
|style="text-align:center;"|100% | |style="text-align:center;"|100% | ||
|style="text-align:center;"| <!-- Growth --> | |style="text-align:center;"| <!-- Growth --> | ||
|style="text-align:center;"| <!--Training --> | |style="text-align:center;"| <!--Training --> | ||
|style="text-align:center;"| <!--Civics --> | |style="text-align:center;"| <!--Civics --> | ||
|style="text-align:center;"| 3 <!--Culture --> | |style="text-align:center;"| 3 <!--Culture --> | ||
|style="text-align:center;"| | |style="text-align:center;"| 3 <!-- Science --> | ||
|style="text-align:center;"| 0.5 <!-- Orders --> | |style="text-align:center;"| 0.5 <!-- Orders --> | ||
|style="text-align:center;"| <!--Gold --> | |style="text-align:center;"| <!--Gold --> | ||
|style="text-align:center;"|60 <!-- Food Cost --> | |style="text-align:center;"|60 <!-- Food Cost --> | ||
|style="text-align:center;"| | |style="text-align:center;"|60 <!-- Civics Cost --> | ||
|style="text-align:left;"| | |style="text-align:left;"| +2 Religion Opinion | ||
|- | |- | ||
|style="text-align:left;background: #ffffb0"|E. Acolyte | |style="text-align:left;background: #ffffb0"|E. Acolyte | ||
|style="text-align:left;"| | |style="text-align:left;"|M. Acolyte | ||
|style="text-align:center;"|100% | |style="text-align:center;"|100% | ||
|style="text-align:center;"| <!-- Growth --> | |style="text-align:center;"| <!-- Growth --> | ||
|style="text-align:center;"| <!--Training --> | |style="text-align:center;"| <!--Training --> | ||
|style="text-align:center;"| <!--Civics --> | |style="text-align:center;"| <!--Civics --> | ||
|style="text-align:center;"| 4 <!--Culture --> | |style="text-align:center;"| 4 <!--Culture --> | ||
|style="text-align:center;"| | |style="text-align:center;"| 4 <!-- Science --> | ||
|style="text-align:center;"| 1 <!-- Orders --> | |style="text-align:center;"| 1 <!-- Orders --> | ||
|style="text-align:center;"| <!--Gold --> | |style="text-align:center;"| <!--Gold --> | ||
|style="text-align:center;"|80 <!-- Food Cost --> | |style="text-align:center;"|80 <!-- Food Cost --> | ||
|style="text-align:center;"| | |style="text-align:center;"|80 <!-- Civics Cost --> | ||
|style="text-align:left;"| | |style="text-align:left;"| +3 Religion Opinion | ||
|- | |- | ||
|style="text-align:left;background: #ffffb0"|A. Monk | |style="text-align:left;background: #ffffb0"|A. Monk | ||
|style="text-align:left;"| | |style="text-align:left;"|[[Improvements#Monastery|Monastery]] | ||
|style="text-align:center;"|100% | |style="text-align:center;"|100% | ||
|style="text-align:center;"| <!-- Growth --> | |style="text-align:center;"| <!-- Growth --> | ||
|style="text-align:center;"| <!--Training --> | |style="text-align:center;"| <!--Training --> | ||
|style="text-align:center;"| <!--Civics --> | |style="text-align:center;"| <!--Civics --> | ||
|style="text-align:center;"| 4 <!--Culture --> | |style="text-align:center;"| 4 <!--Culture --> | ||
|style="text-align:center;"| | |style="text-align:center;"| 2 <!-- Science --> | ||
|style="text-align:center;"| <!-- Orders --> | |style="text-align:center;"| <!-- Orders --> | ||
|style="text-align:center;"| <!--Gold --> | |style="text-align:center;"| <!--Gold --> | ||
|style="text-align:center;"|40 <!-- Food Cost --> | |style="text-align:center;"|40 <!-- Food Cost --> | ||
|style="text-align:center;"| | |style="text-align:center;"|40 <!-- Civics Cost --> | ||
|style="text-align:left;"| | |style="text-align:left;"| | ||
|- | |- | ||
|style="text-align:left;background: #ffffb0"| | |style="text-align:left;background: #ffffb0"|M. Monk | ||
|style="text-align:left;"| | |style="text-align:left;"|A. Monk | ||
|style="text-align:center;"|100% | |style="text-align:center;"|100% | ||
|style="text-align:center;"| <!-- Growth --> | |style="text-align:center;"| <!-- Growth --> | ||
|style="text-align:center;"| <!--Training --> | |style="text-align:center;"| <!--Training --> | ||
|style="text-align:center;"| | |style="text-align:center;"| 1/CL <!--Civics --> | ||
|style="text-align:center;"| 6 <!--Culture --> | |style="text-align:center;"| 6 <!--Culture --> | ||
|style="text-align:center;"| | |style="text-align:center;"| 3 <!-- Science --> | ||
|style="text-align:center;"| <!-- Orders --> | |style="text-align:center;"| <!-- Orders --> | ||
|style="text-align:center;"| <!--Gold --> | |style="text-align:center;"| <!--Gold --> | ||
|style="text-align:center;"|60 <!-- Food Cost --> | |style="text-align:center;"|60 <!-- Food Cost --> | ||
|style="text-align:center;"| | |style="text-align:center;"|60 <!-- Civics Cost --> | ||
|style="text-align:left;"| | |style="text-align:left;"| | ||
|- | |- | ||
|style="text-align:left;background: #ffffb0"|E. Monk | |style="text-align:left;background: #ffffb0"|E. Monk | ||
|style="text-align:left;"| | |style="text-align:left;"|M. Monk | ||
|style="text-align:center;"|100% | |style="text-align:center;"|100% | ||
|style="text-align:center;"| <!-- Growth --> | |style="text-align:center;"| <!-- Growth --> | ||
|style="text-align:center;"| <!--Training --> | |style="text-align:center;"| <!--Training --> | ||
|style="text-align:center;"| | |style="text-align:center;"| 2/CL <!--Civics --> | ||
|style="text-align:center;"| 8 <!--Culture --> | |style="text-align:center;"| 8 <!--Culture --> | ||
|style="text-align:center;"| | |style="text-align:center;"| 4 <!-- Science --> | ||
|style="text-align:center;"| <!-- Orders --> | |style="text-align:center;"| <!-- Orders --> | ||
|style="text-align:center;"| <!--Gold --> | |style="text-align:center;"| <!--Gold --> | ||
|style="text-align:center;"|80 <!-- Food Cost --> | |style="text-align:center;"|80 <!-- Food Cost --> | ||
|style="text-align:center;"| | |style="text-align:center;"|80 <!-- Civics Cost --> | ||
|style="text-align:left;"| | |style="text-align:left;"| | ||
|- | |- | ||
|style="text-align:left;background: #ffffb0"|A. Priest | |style="text-align:left;background: #ffffb0"|A. Priest | ||
|style="text-align:left;"|Temple | |style="text-align:left;"|[[Improvements#Temple|Temple]] | ||
|style="text-align:center;"|100% | |style="text-align:center;"|100% | ||
|style="text-align:center;"| | |style="text-align:center;"| <!-- Growth --> | ||
|style="text-align:center;"| <!--Training --> | |style="text-align:center;"| <!--Training --> | ||
|style="text-align:center;"| <!--Civics --> | |style="text-align:center;"| <!--Civics --> | ||
|style="text-align:center;"| <!--Culture --> | |style="text-align:center;"| <!--Culture --> | ||
|style="text-align:center;"| | |style="text-align:center;"| 2 <!-- Science --> | ||
|style="text-align:center;"| <!-- Orders --> | |style="text-align:center;"| <!-- Orders --> | ||
|style="text-align:center;"| <!--Gold --> | |style="text-align:center;"| <!--Gold --> | ||
|style="text-align:center;"|40 <!-- Food Cost --> | |style="text-align:center;"|40 <!-- Food Cost --> | ||
|style="text-align:center;"| | |style="text-align:center;"|40 <!-- Civics Cost --> | ||
|style="text-align:left;"| | |style="text-align:left;"|-1 Discontent, +1 Religion Opinion | ||
|- | |- | ||
|style="text-align:left;background: #ffffb0"|M. Priest | |style="text-align:left;background: #ffffb0"|M. Priest | ||
|style="text-align:left;"| | |style="text-align:left;"|A. Priest | ||
|style="text-align:center;"|100% | |style="text-align:center;"|100% | ||
|style="text-align:center;"| | |style="text-align:center;"| <!-- Growth --> | ||
|style="text-align:center;"| 0.5/C <!--Training --> | |||
|style="text-align:center;"| 0.5 <!-- Training | |||
|style="text-align:center;"| <!--Civics --> | |style="text-align:center;"| <!--Civics --> | ||
|style="text-align:center;"| <!--Culture --> | |style="text-align:center;"| <!--Culture --> | ||
|style="text-align:center;"| | |style="text-align:center;"| 3 <!-- Science --> | ||
|style="text-align:center;"| <!-- Orders --> | |style="text-align:center;"| <!-- Orders --> | ||
|style="text-align:center;"| <!--Gold --> | |style="text-align:center;"| <!--Gold --> | ||
|style="text-align:center;"|60 <!-- Food Cost --> | |style="text-align:center;"|60 <!-- Food Cost --> | ||
|style="text-align:center;"| | |style="text-align:center;"|60 <!-- Civics Cost --> | ||
|style="text-align:left;"| | |style="text-align:left;"|-1.5 Discontent, +2 Religion Opinion | ||
|- | |- | ||
|style="text-align:left;background: #ffffb0"|E. Priest | |style="text-align:left;background: #ffffb0"|E. Priest | ||
|style="text-align:left;"| | |style="text-align:left;"|M. Priest | ||
|style="text-align:center;"|100% | |style="text-align:center;"|100% | ||
|style="text-align:center;"| | |style="text-align:center;"| <!-- Growth --> | ||
|style="text-align:center;"| | |style="text-align:center;"| 1/C <!--Training --> | ||
|style="text-align:center;"| <!--Civics --> | |style="text-align:center;"| <!--Civics --> | ||
|style="text-align:center;"| <!--Culture --> | |style="text-align:center;"| <!--Culture --> | ||
|style="text-align:center;"| | |style="text-align:center;"| 4 <!-- Science --> | ||
|style="text-align:center;"| <!-- Orders --> | |style="text-align:center;"| <!-- Orders --> | ||
|style="text-align:center;"| <!--Gold --> | |style="text-align:center;"| <!--Gold --> | ||
|style="text-align:center;"|80 <!-- Food Cost --> | |style="text-align:center;"|80 <!-- Food Cost --> | ||
|style="text-align:center;"| | |style="text-align:center;"|80 <!-- Civics Cost --> | ||
|style="text-align:left;"| | |style="text-align:left;"|-2 Discontent, +3 Religion Opinion | ||
|- | |- | ||
|style="text-align:left;background: #ffffb0"|A. Bishop | |style="text-align:left;background: #ffffb0"|A. Bishop | ||
|style="text-align:left;"|Cathedral | |style="text-align:left;"|[[Improvements#Cathedral|Cathedral]] | ||
|style="text-align:center;"|100% | |style="text-align:center;"|100% | ||
|style="text-align:center;"| <!-- Growth --> | |style="text-align:center;"| <!-- Growth --> | ||
|style="text-align:center;"| <!--Training --> | |style="text-align:center;"| <!--Training --> | ||
|style="text-align:center;"| <!--Civics --> | |style="text-align:center;"| <!--Civics --> | ||
|style="text-align:center;"| <!--Culture --> | |style="text-align:center;"| <!--Culture --> | ||
|style="text-align:center;"| | |style="text-align:center;"| 2 <!-- Science --> | ||
|style="text-align:center;"| <!-- Orders --> | |style="text-align:center;"| <!-- Orders --> | ||
|style="text-align:center;"| 10 <!--Gold | |style="text-align:center;"| 10/CL <!--Gold --> | ||
|style="text-align:center;"|40 <!-- Food Cost --> | |style="text-align:center;"|40 <!-- Food Cost --> | ||
|style="text-align:center;"| | |style="text-align:center;"|40 <!-- Civics Cost --> | ||
|style="text-align:left;"| | |style="text-align:left;"| +1 Religion Opinion | ||
|- | |- | ||
|style="text-align:left;background: #ffffb0"|M. Bishop | |style="text-align:left;background: #ffffb0"|M. Bishop | ||
|style="text-align:left;"| | |style="text-align:left;"|A. Bishop | ||
|style="text-align:center;"|100% | |style="text-align:center;"|100% | ||
|style="text-align:center;"| <!-- Growth --> | |style="text-align:center;"| <!-- Growth --> | ||
|style="text-align:center;"| <!--Training --> | |style="text-align:center;"| <!--Training --> | ||
|style="text-align:center;"| <!--Civics --> | |style="text-align:center;"| <!--Civics --> | ||
|style="text-align:center;"| <!--Culture --> | |style="text-align:center;"| <!--Culture --> | ||
|style="text-align:center;"| | |style="text-align:center;"| 3 <!-- Science --> | ||
|style="text-align:center;"| 0.5 <!-- Orders --> | |style="text-align:center;"| 0.5 <!-- Orders --> | ||
|style="text-align:center;"| 15 <!--Gold | |style="text-align:center;"| 15/CL <!--Gold --> | ||
|style="text-align:center;"|60 <!-- Food Cost --> | |style="text-align:center;"|60 <!-- Food Cost --> | ||
|style="text-align:center;"| | |style="text-align:center;"|60 <!-- Civics Cost --> | ||
|style="text-align:left;"| | |style="text-align:left;"| +2 Religion Opinion | ||
|- | |- | ||
|style="text-align:left;background: #ffffb0"|E. Bishop | |style="text-align:left;background: #ffffb0"|E. Bishop | ||
|style="text-align:left;"| | |style="text-align:left;"|M. Bishop | ||
|style="text-align:center;"|100% | |style="text-align:center;"|100% | ||
|style="text-align:center;"| <!-- Growth --> | |style="text-align:center;"| <!-- Growth --> | ||
|style="text-align:center;"| <!--Training --> | |style="text-align:center;"| <!--Training --> | ||
|style="text-align:center;"| <!--Civics --> | |style="text-align:center;"| <!--Civics --> | ||
|style="text-align:center;"| <!--Culture --> | |style="text-align:center;"| <!--Culture --> | ||
|style="text-align:center;"| | |style="text-align:center;"| 4 <!-- Science --> | ||
|style="text-align:center;"| 1 <!-- Orders --> | |style="text-align:center;"| 1 <!-- Orders --> | ||
|style="text-align:center;"| 20 <!--Gold | |style="text-align:center;"| 20/CL <!--Gold --> | ||
|style="text-align:center;"|80 <!-- Food Cost --> | |style="text-align:center;"|80 <!-- Food Cost --> | ||
|style="text-align:center;"| | |style="text-align:center;"|80 <!-- Civics Cost --> | ||
|style="text-align:left;"| | |style="text-align:left;"| +3 Religion Opinion | ||
|- | |- | ||
|style="text-align:left;background: #ffffb0"|A. Poet | |style="text-align:left;background: #ffffb0"|A. Poet | ||
|style="text-align:left;"|Odeon | |style="text-align:left;"|[[Improvements#Odeon|Odeon]] | ||
|style="text-align:center;"|100% | |style="text-align:center;"|100% | ||
|style="text-align:center;"| <!-- Growth --> | |style="text-align:center;"| <!-- Growth --> | ||
|style="text-align:center;"| <!--Training --> | |style="text-align:center;"| <!--Training --> | ||
|style="text-align:center;"| <!--Civics --> | |style="text-align:center;"| <!--Civics --> | ||
|style="text-align:center;"| | |style="text-align:center;"| 3 <!--Culture --> | ||
|style="text-align:center;"| 2 <!-- Science --> | |||
|style="text-align:center;"| | |||
|style="text-align:center;"| <!-- Orders --> | |style="text-align:center;"| <!-- Orders --> | ||
|style="text-align:center;"| <!--Gold --> | |style="text-align:center;"| <!--Gold --> | ||
|style="text-align:center;"|40 <!-- Food Cost --> | |style="text-align:center;"|40 <!-- Food Cost --> | ||
|style="text-align:center;"| | |style="text-align:center;"|40 <!-- Civics Cost --> | ||
|style="text-align:left;"| | |style="text-align:left;"| | ||
|- | |- | ||
|style="text-align:left;background: #ffffb0"|M. Poet | |style="text-align:left;background: #ffffb0"|M. Poet | ||
|style="text-align:left;"|Odeon | |style="text-align:left;"|[[Improvements#Odeon|Theater]] or A. Poet | ||
|style="text-align:center;"|100% | |style="text-align:center;"|100% | ||
|style="text-align:center;"| <!-- Growth --> | |style="text-align:center;"| <!-- Growth --> | ||
|style="text-align:center;"| <!--Training --> | |style="text-align:center;"| <!--Training --> | ||
|style="text-align:center;"| | |style="text-align:center;"| 0.5/C <!--Civics --> | ||
|style="text-align:center;"| 4 <!--Culture --> | |||
|style="text-align:center;"| 3 <!-- Science --> | |||
|style="text-align:center;"| | |||
|style="text-align:center;"| | |||
|style="text-align:center;"| <!-- Orders --> | |style="text-align:center;"| <!-- Orders --> | ||
|style="text-align:center;"| <!--Gold --> | |style="text-align:center;"| <!--Gold --> | ||
|style="text-align:center;"|60 <!-- Food Cost --> | |style="text-align:center;"|60 <!-- Food Cost --> | ||
|style="text-align:center;"| | |style="text-align:center;"|60 <!-- Civics Cost --> | ||
|style="text-align:left;"| | |style="text-align:left;"| | ||
|- | |- | ||
|style="text-align:left;background: #ffffb0"|E. Poet | |style="text-align:left;background: #ffffb0"|E. Poet | ||
|style="text-align:left;"|Odeon | |style="text-align:left;"|[[Improvements#Odeon|Ampitheater]] or M. Poet | ||
|style="text-align:center;"|100% | |style="text-align:center;"|100% | ||
|style="text-align:center;"| <!-- Growth --> | |style="text-align:center;"| <!-- Growth --> | ||
|style="text-align:center;"| <!--Training --> | |style="text-align:center;"| <!--Training --> | ||
|style="text-align:center;"| | |style="text-align:center;"| 1/C <!--Civics --> | ||
|style="text-align:center;"| 5 <!--Culture --> | |||
|style="text-align:center;"| 4 <!-- Science --> | |||
|style="text-align:center;"| | |||
|style="text-align:center;"| | |||
|style="text-align:center;"| <!-- Orders --> | |style="text-align:center;"| <!-- Orders --> | ||
|style="text-align:center;"| <!--Gold --> | |style="text-align:center;"| <!--Gold --> | ||
|style="text-align:center;"|80 <!-- Food Cost --> | |style="text-align:center;"|80 <!-- Food Cost --> | ||
|style="text-align:center;"| | |style="text-align:center;"|80 <!-- Civics Cost --> | ||
|style="text-align:left;"| | |style="text-align:left;"| | ||
|- | |- | ||
|style="text-align:left;background: #ffffb0"|A. Shopkeeper | |style="text-align:left;background: #ffffb0"|A. Shopkeeper | ||
|style="text-align:left;"|Market | |style="text-align:left;"|[[Improvements#Market|Market]] | ||
|style="text-align:center;"|100% | |style="text-align:center;"|100% | ||
|style="text-align:center;"| <!-- Growth --> | |style="text-align:center;"| <!-- Growth --> | ||
|style="text-align:center;"| <!--Training --> | |style="text-align:center;"| <!--Training --> | ||
|style="text-align:center;"| <!--Civics --> | |style="text-align:center;"| <!--Civics --> | ||
|style="text-align:center;"| <!--Culture --> | |style="text-align:center;"| <!--Culture --> | ||
|style="text-align:center;"| | |style="text-align:center;"| 2 <!-- Science --> | ||
|style="text-align:center;"| <!-- Orders --> | |style="text-align:center;"| <!-- Orders --> | ||
|style="text-align:center;"| | |style="text-align:center;"| 20 <!--Gold --> | ||
|style="text-align:center;"|40 <!-- Food Cost --> | |style="text-align:center;"|40 <!-- Food Cost --> | ||
|style="text-align:center;"| | |style="text-align:center;"|40 <!-- Civics Cost --> | ||
|style="text-align:left;"| | |style="text-align:left;"| | ||
|- | |- | ||
|style="text-align:left;background: #ffffb0"|M. Shopkeeper | |style="text-align:left;background: #ffffb0"|M. Shopkeeper | ||
|style="text-align:left;"|Market | |style="text-align:left;"|[[Improvements#Market|Grocer]] or A. Shopkeeper | ||
|style="text-align:center;"|100% | |style="text-align:center;"|100% | ||
|style="text-align:center;"| 1/CL <!-- Growth --> | |||
|style="text-align:center;"| 1 <!-- Growth | |||
|style="text-align:center;"| <!--Training --> | |style="text-align:center;"| <!--Training --> | ||
|style="text-align:center;"| <!--Civics --> | |style="text-align:center;"| <!--Civics --> | ||
|style="text-align:center;"| <!--Culture --> | |style="text-align:center;"| <!--Culture --> | ||
|style="text-align:center;"| | |style="text-align:center;"| 3<!-- Science --> | ||
|style="text-align:center;"| <!-- Orders --> | |style="text-align:center;"| <!-- Orders --> | ||
|style="text-align:center;"| | |style="text-align:center;"| 30 <!--Gold --> | ||
|style="text-align:center;"|60 <!-- Food Cost --> | |style="text-align:center;"|60 <!-- Food Cost --> | ||
|style="text-align:center;"| | |style="text-align:center;"|60 <!-- Civics Cost --> | ||
|style="text-align:left;"| | |style="text-align:left;"| | ||
|- | |- | ||
|style="text-align:left;background: #ffffb0"|E. Shopkeeper | |style="text-align:left;background: #ffffb0"|E. Shopkeeper | ||
|style="text-align:left;"|Market | |style="text-align:left;"|[[Improvements#Market|Fair]] or M. Shopkeeper | ||
|style="text-align:center;"|100% | |style="text-align:center;"|100% | ||
|style="text-align:center;"| 2/CL <!-- Growth --> | |||
|style="text-align:center;"| 2 <!-- Growth | |||
|style="text-align:center;"| <!--Training --> | |style="text-align:center;"| <!--Training --> | ||
|style="text-align:center;"| <!--Civics --> | |style="text-align:center;"| <!--Civics --> | ||
|style="text-align:center;"| <!--Culture --> | |style="text-align:center;"| <!--Culture --> | ||
|style="text-align:center;"| | |style="text-align:center;"| 4 <!-- Science --> | ||
|style="text-align:center;"| <!-- Orders --> | |style="text-align:center;"| <!-- Orders --> | ||
|style="text-align:center;"| | |style="text-align:center;"| 40<!--Gold --> | ||
|style="text-align:center;"|80 <!-- Food Cost --> | |style="text-align:center;"|80 <!-- Food Cost --> | ||
|style="text-align:center;"| | |style="text-align:center;"|80 <!-- Civics Cost --> | ||
|style="text-align:left;"| | |style="text-align:left;"| | ||
|- | |- | ||
|style="text-align:left;background: #ffffb0"|A. Philosopher | |style="text-align:left;background: #ffffb0"|A. Philosopher | ||
|style="text-align:left;"|Library | |style="text-align:left;"|[[Improvements#Library|Library]] | ||
|style="text-align:center;"|100% | |style="text-align:center;"|100% | ||
|style="text-align:center;"| <!-- Growth --> | |style="text-align:center;"| <!-- Growth --> | ||
|style="text-align:center;"| <!--Training --> | |style="text-align:center;"| <!--Training --> | ||
|style="text-align:center;"| <!--Civics --> | |style="text-align:center;"| <!--Civics --> | ||
|style="text-align:center;"| <!--Culture --> | |style="text-align:center;"| <!--Culture --> | ||
|style="text-align:center;"| | |style="text-align:center;"| 4 <!-- Science --> | ||
|style="text-align:center;"| <!-- Orders --> | |style="text-align:center;"| <!-- Orders --> | ||
|style="text-align:center;"| <!--Gold --> | |style="text-align:center;"| <!--Gold --> | ||
|style="text-align:center;"|40 <!-- Food Cost --> | |style="text-align:center;"|40 <!-- Food Cost --> | ||
|style="text-align:center;"| | |style="text-align:center;"|40 <!-- Civics Cost --> | ||
|style="text-align:left;"| | |style="text-align:left;"| | ||
|- | |- | ||
|style="text-align:left;background: #ffffb0"|M. Philosopher | |style="text-align:left;background: #ffffb0"|M. Philosopher | ||
|style="text-align:left;"|Library | |style="text-align:left;"|[[Improvements#Library|Academy]] or A. Philosopher | ||
|style="text-align:center;"|100% | |style="text-align:center;"|100% | ||
|style="text-align:center;"| <!-- Growth --> | |style="text-align:center;"| <!-- Growth --> | ||
|style="text-align:center;"| <!--Training --> | |style="text-align:center;"| <!--Training --> | ||
|style="text-align:center;"| <!--Civics --> | |style="text-align:center;"| <!--Civics --> | ||
|style="text-align:center;"| | |style="text-align:center;"| 1/C <!--Culture --> | ||
|style="text-align:center;"| 6 <!-- Science --> | |||
|style="text-align:center;"| | |||
|style="text-align:center;"| <!-- Orders --> | |style="text-align:center;"| <!-- Orders --> | ||
|style="text-align:center;"| <!--Gold --> | |style="text-align:center;"| <!--Gold --> | ||
|style="text-align:center;"|60 <!-- Food Cost --> | |style="text-align:center;"|60 <!-- Food Cost --> | ||
|style="text-align:center;"| | |style="text-align:center;"|60 <!-- Civics Cost --> | ||
|style="text-align:left;"| | |style="text-align:left;"| | ||
|- | |- | ||
|style="text-align:left;background: #ffffb0"|E. Philosopher | |style="text-align:left;background: #ffffb0"|E. Philosopher | ||
|style="text-align:left;"|Library | |style="text-align:left;"|[[Improvements#Library|University]] or M. Philosopher | ||
|style="text-align:center;"|100% | |style="text-align:center;"|100% | ||
|style="text-align:center;"| <!-- Growth --> | |style="text-align:center;"| <!-- Growth --> | ||
|style="text-align:center;"| <!--Training --> | |style="text-align:center;"| <!--Training --> | ||
|style="text-align:center;"| <!--Civics --> | |style="text-align:center;"| <!--Civics --> | ||
|style="text-align:center;"| | |style="text-align:center;"| 2/C <!--Culture --> | ||
|style="text-align:center;"| 8 <!-- Science --> | |||
|style="text-align:center;"| | |||
|style="text-align:center;"| <!-- Orders --> | |style="text-align:center;"| <!-- Orders --> | ||
|style="text-align:center;"| <!--Gold --> | |style="text-align:center;"| <!--Gold --> | ||
|style="text-align:center;"|80 <!-- Food Cost --> | |style="text-align:center;"|80 <!-- Food Cost --> | ||
|style="text-align:center;"| | |style="text-align:center;"|80 <!-- Civics Cost --> | ||
|style="text-align:left;"| | |style="text-align:left;"| | ||
|- | |- | ||
|style="text-align:left;background: #ffffb0"|A. Scribe | |style="text-align:left;background: #ffffb0"|A. Scribe | ||
|style="text-align:left;"|Courthouse | |style="text-align:left;"|[[Improvements#Courthouse|Courthouse]] | ||
|style="text-align:center;"|100% | |style="text-align:center;"|100% | ||
|style="text-align:center;"| <!-- Growth --> | |style="text-align:center;"| <!-- Growth --> | ||
|style="text-align:center;"| <!--Training --> | |style="text-align:center;"| <!--Training --> | ||
|style="text-align:center;"| 2 <!--Civics --> | |||
|style="text-align:center;"| 2<!--Civics | |||
|style="text-align:center;"| <!--Culture --> | |style="text-align:center;"| <!--Culture --> | ||
|style="text-align:center;"| | |style="text-align:center;"| 2 <!-- Science --> | ||
|style="text-align:center;"| <!-- Orders --> | |style="text-align:center;"| <!-- Orders --> | ||
|style="text-align:center;"| <!--Gold --> | |style="text-align:center;"| <!--Gold --> | ||
|style="text-align:center;"|40 <!-- Food Cost --> | |style="text-align:center;"|40 <!-- Food Cost --> | ||
|style="text-align:center;"| | |style="text-align:center;"|40 <!-- Civics Cost --> | ||
|style="text-align:left;"| | |style="text-align:left;"| | ||
|- | |- | ||
|style="text-align:left;background: #ffffb0"|M. Scribe | |style="text-align:left;background: #ffffb0"|M. Scribe | ||
|style="text-align:left;"|Courthouse | |style="text-align:left;"|[[Improvements#Courthouse|Ministry]] or A. Scribe | ||
|style="text-align:center;"|100% | |style="text-align:center;"|100% | ||
|style="text-align:center;"| <!-- Growth --> | |style="text-align:center;"| <!-- Growth --> | ||
|style="text-align:center;"| <!--Training --> | |style="text-align:center;"| <!--Training --> | ||
|style="text-align:center;"| | |style="text-align:center;"| 3 <!--Civics --> | ||
|style="text-align:center;"| <!--Culture --> | |style="text-align:center;"| <!--Culture --> | ||
|style="text-align:center;"| | |style="text-align:center;"| 3 <!-- Science --> | ||
|style="text-align:center;"| <!-- Orders --> | |style="text-align:center;"| <!-- Orders --> | ||
|style="text-align:center;"| 1/C <!--Gold --> | |||
|style="text-align:center;"| 1 <!-- Gold | |||
|style="text-align:center;"|60 <!-- Food Cost --> | |style="text-align:center;"|60 <!-- Food Cost --> | ||
|style="text-align:center;"| | |style="text-align:center;"|60 <!-- Civics Cost --> | ||
|style="text-align:left;"| | |style="text-align:left;"| | ||
|- | |- | ||
|style="text-align:left;background: #ffffb0"|E. Scribe | |style="text-align:left;background: #ffffb0"|E. Scribe | ||
|style="text-align:left;"|Courthouse | |style="text-align:left;"|[[Improvements#Courthouse|Palace]] or M. Scribe | ||
|style="text-align:center;"|100% | |style="text-align:center;"|100% | ||
|style="text-align:center;"| <!-- Growth --> | |style="text-align:center;"| <!-- Growth --> | ||
|style="text-align:center;"| <!--Training --> | |style="text-align:center;"| <!--Training --> | ||
|style="text-align:center;"| | |style="text-align:center;"| 4 <!--Civics --> | ||
|style="text-align:center;"| <!--Culture --> | |style="text-align:center;"| <!--Culture --> | ||
|style="text-align:center;"| | |style="text-align:center;"| 4 <!-- Science --> | ||
|style="text-align:center;"| <!-- Orders --> | |style="text-align:center;"| <!-- Orders --> | ||
|style="text-align:center;"| 2/C <!--Gold --> | |||
|style="text-align:center;"| 2 <!-- Gold | |||
|style="text-align:center;"|80 <!-- Food Cost --> | |style="text-align:center;"|80 <!-- Food Cost --> | ||
|style="text-align:center;"| | |style="text-align:center;"|80 <!-- Civics Cost --> | ||
|style="text-align:left;"| | |style="text-align:left;"| | ||
|- | |- | ||
|style="text-align:left;background: #ffffb0"|A. Officer | |style="text-align:left;background: #ffffb0"|A. Officer | ||
|style="text-align:left;"|Barracks or Range | |style="text-align:left;"|[[Improvements#Barracks|Barracks]] or [[Improvements#Range|Range]] | ||
|style="text-align:center;"|100% | |style="text-align:center;"|100% | ||
|style="text-align:center;"| <!-- Growth --> | |style="text-align:center;"| <!-- Growth --> | ||
|style="text-align:center;"| 2 <!--Training --> | |style="text-align:center;"| 2 <!--Training --> | ||
|style="text-align:center;"| <!--Civics --> | |style="text-align:center;"| <!--Civics --> | ||
|style="text-align:center;"| <!--Culture --> | |style="text-align:center;"| <!--Culture --> | ||
|style="text-align:center;"| | |style="text-align:center;"| 2 <!-- Science --> | ||
|style="text-align:center;"| <!-- Orders --> | |style="text-align:center;"| <!-- Orders --> | ||
|style="text-align:center;"| <!--Gold --> | |style="text-align:center;"| <!--Gold --> | ||
|style="text-align:center;"|40 <!-- Food Cost --> | |style="text-align:center;"|40 <!-- Food Cost --> | ||
|style="text-align:center;"| | |style="text-align:center;"|40 <!-- Civics Cost --> | ||
|style="text-align:left;"| | |style="text-align:left;"| | ||
|- | |- | ||
|style="text-align:left;background: #ffffb0"|M. Officer | |style="text-align:left;background: #ffffb0"|M. Officer | ||
|style="text-align:left;"| | |style="text-align:left;"|A. Officer | ||
|style="text-align:center;"|100% | |style="text-align:center;"|100% | ||
|style="text-align:center;"| <!-- Growth --> | |style="text-align:center;"| <!-- Growth --> | ||
|style="text-align:center;"| | |style="text-align:center;"| 3 <!--Training --> | ||
|style="text-align:center;"| <!--Civics --> | |style="text-align:center;"| <!--Civics --> | ||
|style="text-align:center;"| <!--Culture --> | |style="text-align:center;"| <!--Culture --> | ||
|style="text-align:center;"| | |style="text-align:center;"| 3 <!-- Science --> | ||
|style="text-align:center;"| <!-- Orders --> | |style="text-align:center;"| <!-- Orders --> | ||
|style="text-align:center;"| <!--Gold --> | |style="text-align:center;"| <!--Gold --> | ||
|style="text-align:center;"|60 <!-- Food Cost --> | |style="text-align:center;"|60 <!-- Food Cost --> | ||
|style="text-align:center;"| | |style="text-align:center;"|60 <!-- Civics Cost --> | ||
|style="text-align:left;"|+ | |style="text-align:left;"|+20 XP for new Units | ||
|- | |- | ||
|style="text-align:left;background: #ffffb0"|E. Officer | |style="text-align:left;background: #ffffb0"|E. Officer | ||
|style="text-align:left;"| | |style="text-align:left;"|M. Officer | ||
|style="text-align:center;"|100% | |style="text-align:center;"|100% | ||
|style="text-align:center;"| <!-- Growth --> | |style="text-align:center;"| <!-- Growth --> | ||
|style="text-align:center;"| | |style="text-align:center;"| 4 <!--Training --> | ||
|style="text-align:center;"| <!--Civics --> | |style="text-align:center;"| <!--Civics --> | ||
|style="text-align:center;"| <!--Culture --> | |style="text-align:center;"| <!--Culture --> | ||
|style="text-align:center;"| | |style="text-align:center;"| 4 <!-- Science --> | ||
|style="text-align:center;"| <!-- Orders --> | |style="text-align:center;"| <!-- Orders --> | ||
|style="text-align:center;"| <!--Gold --> | |style="text-align:center;"| <!--Gold --> | ||
|style="text-align:center;"|80 <!-- Food Cost --> | |style="text-align:center;"|80 <!-- Food Cost --> | ||
|style="text-align:center;"| | |style="text-align:center;"|80 <!-- Civics Cost --> | ||
|style="text-align:left;"|+50 XP | |style="text-align:left;"|+50 XP for new Units | ||
|} | |} |
Latest revision as of 22:17, 7 March 2025
A Specialist is a population of a City that has been permanently assigned to increase the yields of an Improvement by spending Civics. Cities can dedicate their Civics output to training a Specialist if there is an improvement with no specialist assigned within the city's borders and at least one Citizen in the city, or if there is an Improvement with an Apprentice or Master Specialist. Specialists still provide bonuses and penalties associated with population (e.g., +4
per population), but not those associated with Citizens (e.g., +0.1
/Turn). They are further divided into Rural and Urban Specialists. Rural Specialists provide a multiplier to the Improvement's yields as well as the tile's luxury, if any. Urban Specialists provide additional yields corresponding to the Improvement they are assigned to. All Specialists provide a small base amount of
Science—1
/Turn for Rural Specialists and 2/3/4
/Turn for Urban Apprentice/Master/Elder Specialists.
In the list below, some specialists provide a bonus per citizen (/C) or per culture level of the city (/CL). CL is between 1 (Weak) and 4 (Legendary). Rural specialists are shown in green, while urban specialists are shown in yellow.
Urban specialists have three levels: Apprentice, Master and Elder. The civics cost is the base cost - this is increased by 5% per rural/apprentice specialist, 10% per master specialist and 15% per elder specialist in the city. To train a Master or Elder Specialist, the city must either have an Improvement of corresponding level or a specialist of the previous level (e.g., a Master Poet requires either an Amphitheater or an Apprentice Specialist trained on an Odeon). If the corresponding Improvement does not have multiple levels (e.g., a Shrine), then a Specialist of lower level is required.
Table of Specialists[edit]
Name | Requires | Output multiplier | ![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
Cost ![]() |
Cost ![]() |
Note |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Farmer | Farm | 150% | 1 | 1 | 40 | |||||||
Woodcutter | Lumbermill | 150% | 2 | 40 | ||||||||
Stonecutter | Quarry | 150% | 1 | 1 | 40 | |||||||
Miner | Mine | 150% | 1 | 1 | 40 | Adds luxury on Salt or Gems | ||||||
Rancher | Pasture | 200% | 1 | 20 | 60 | |||||||
Trapper | Camp | 200% | 1 | 20 | 60 | Adds luxury on Fur | ||||||
Gardener | Grove | 200% | 1 | 20 | 60 | Adds luxury on Honey, Incense, Lavender, Olives or Wine | ||||||
Fisher | Nets | 200% | 1 | 20 | 60 | Adds luxury on Dyes or Pearls | ||||||
A. Doctor | Cold Baths | 100% | 2 | 2 | 40 | 40 | ||||||
M. Doctor | Warm Baths or A. Doctor | 100% | 3 | 3 + 1/CL | 60 | 60 | ||||||
E. Doctor | Heated Baths or M. Doctor | 100% | 4 | 4 + 2/CL | 80 | 80 | ||||||
A. Acolyte | Shrine | 100% | 2 | 2 | 40 | 40 | +1 Religion Opinion | |||||
M. Acolyte | A. Acolyte | 100% | 3 | 3 | 0.5 | 60 | 60 | +2 Religion Opinion | ||||
E. Acolyte | M. Acolyte | 100% | 4 | 4 | 1 | 80 | 80 | +3 Religion Opinion | ||||
A. Monk | Monastery | 100% | 4 | 2 | 40 | 40 | ||||||
M. Monk | A. Monk | 100% | 1/CL | 6 | 3 | 60 | 60 | |||||
E. Monk | M. Monk | 100% | 2/CL | 8 | 4 | 80 | 80 | |||||
A. Priest | Temple | 100% | 2 | 40 | 40 | -1 Discontent, +1 Religion Opinion | ||||||
M. Priest | A. Priest | 100% | 0.5/C | 3 | 60 | 60 | -1.5 Discontent, +2 Religion Opinion | |||||
E. Priest | M. Priest | 100% | 1/C | 4 | 80 | 80 | -2 Discontent, +3 Religion Opinion | |||||
A. Bishop | Cathedral | 100% | 2 | 10/CL | 40 | 40 | +1 Religion Opinion | |||||
M. Bishop | A. Bishop | 100% | 3 | 0.5 | 15/CL | 60 | 60 | +2 Religion Opinion | ||||
E. Bishop | M. Bishop | 100% | 4 | 1 | 20/CL | 80 | 80 | +3 Religion Opinion | ||||
A. Poet | Odeon | 100% | 3 | 2 | 40 | 40 | ||||||
M. Poet | Theater or A. Poet | 100% | 0.5/C | 4 | 3 | 60 | 60 | |||||
E. Poet | Ampitheater or M. Poet | 100% | 1/C | 5 | 4 | 80 | 80 | |||||
A. Shopkeeper | Market | 100% | 2 | 20 | 40 | 40 | ||||||
M. Shopkeeper | Grocer or A. Shopkeeper | 100% | 1/CL | 3 | 30 | 60 | 60 | |||||
E. Shopkeeper | Fair or M. Shopkeeper | 100% | 2/CL | 4 | 40 | 80 | 80 | |||||
A. Philosopher | Library | 100% | 4 | 40 | 40 | |||||||
M. Philosopher | Academy or A. Philosopher | 100% | 1/C | 6 | 60 | 60 | ||||||
E. Philosopher | University or M. Philosopher | 100% | 2/C | 8 | 80 | 80 | ||||||
A. Scribe | Courthouse | 100% | 2 | 2 | 40 | 40 | ||||||
M. Scribe | Ministry or A. Scribe | 100% | 3 | 3 | 1/C | 60 | 60 | |||||
E. Scribe | Palace or M. Scribe | 100% | 4 | 4 | 2/C | 80 | 80 | |||||
A. Officer | Barracks or Range | 100% | 2 | 2 | 40 | 40 | ||||||
M. Officer | A. Officer | 100% | 3 | 3 | 60 | 60 | +20 XP for new Units | |||||
E. Officer | M. Officer | 100% | 4 | 4 | 80 | 80 | +50 XP for new Units |