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[[File:Laws.png|right|thumb| | <!-- [[File:Laws.png|right|thumb|400px|A display of all laws to choose from]] --> | ||
'' | A '''law''' is always a choice between two opposing options. Enacting a law requires 400 {{icon|civic|12px}} and a prerequisite technology. More advanced laws have a higher upkeep such as {{icon|civic|12px}} or {{icon|training|12px}} upkeep. Changing a law costs 600 {{icon|civic|12px}}, which may be reduces through an archetype. | ||
==List of laws== | |||
{|class="wikitable sortable" | |||
{| class="wikitable sortable" | ! Required Tech | ||
! | ! | ||
! | ! Option 1 | ||
! | ! Effects 1 | ||
! Upkeep 1 | |||
! vs | |||
! Option 2 | |||
! Effects 2 | |||
! Upkeep 2 | |||
|- | |- | ||
| ''' | | '''Labor Force''' | ||
| '' | | | ||
|'''Slavery''' | |||
|<ul> <li> +5 {{icon|orders|12px}} <br> <li> [All Cities]: +1 {{icon|unrest|12px}} </ul> | |||
| | |||
|style="background: #aaaaaa"| | |||
|'''Freedom''' | |||
|<ul> <li> [All Cities]: +2 {{icon|science|12px}} </ul> | |||
| | |||
|''Freedom'' | |||
|- | |- | ||
| '''Aristocracy''' | | '''Aristocracy''' | ||
| ''Centralization'' | | | ||
| '''Centralization''' | |||
|<ul> <li> [Capital City]: +20%{{icon|civic|12px}}, +20%{{icon|science|12px}} </ul> | |||
| | |||
| '' | |style="background: #aaaaaa"| | ||
| '''Freedom''' | |||
|<ul> <li> -50% unit consumption </ul> | |||
| | |||
|- | |- | ||
| '''Sovereignty''' | | '''Sovereignty''' | ||
| ''Tyranny'' | | | ||
| '''Tyranny''' | |||
|<ul> <li> [All Cities]: +1{{icon|unrest|12px}} <br> <li> +10 {{icon|gold|12px}} per Military Unit within City Territory </ul> | |||
| | |||
|style="background: #aaaaaa"| | |||
| '' | | '''Constitution''' | ||
|<ul> <li> Unlocks Decree in Capital <br> <li> +10 {{icon|civic|12px}} </ul> | |||
| | |||
|- | |||
| '''Rhetoric''' | |||
| | |||
| '''Epics''' | |||
|<ul> <li> +10{{icon|culture|12px}} per Unit Killed </ul> | |||
| 1 {{icon|civic|12px}} | |||
|style="background: #aaaaaa"| | |||
| '''Exploration''' | |||
|<ul> <li>Movement Bonus along River <br> <li> Scouts Move on Water </ul> | |||
| 1 {{icon|training|12px}} | |||
|- | |- | ||
| '''Navigation''' | | '''Navigation''' | ||
| '' | | | ||
| '''Colonization''' | |||
|<ul> <li> Can Buy Tiles </ul> | |||
| 1 {{icon|training|12px}} | |||
| ''Serfdom'' | |style="background: #aaaaaa"| | ||
| '''Serfdom''' | |||
|<ul> <li>[All Cities] Farms +20% Output </ul> | |||
| 1 {{icon|civics|12px}} | |||
|- | |- | ||
| '''Monasticism''' | | '''Monasticism''' | ||
| ''Monotheism'' | | | ||
| '''Monotheism''' | |||
|<ul> <li> [State Religion City]: +1 {{icon|orders|12px}} </ul> | |||
| 1 {{icon|civic|12px}} | |||
| ''Polytheism'' | |style="background: #aaaaaa"| | ||
| '''Polytheism''' | |||
|<ul> <li> [All Cities]: Can build unlimited Shrines </ul> | |||
| 1 {{icon|civic|12px}} | |||
|- | |- | ||
| '''Citizenship''' | | '''Citizenship''' | ||
| '' | | | ||
| '''Professional Army''' | |||
|<ul> <li> [All Cities]: -25% Unit Training time <br> <li> [All Cities]: Archive: +2 {{icon|training|12px}} </ul> | |||
| 2 {{icon|training|12px}} | |||
|style="background: #aaaaaa"| | |||
| '' | | '''Volunteers''' | ||
|<ul> <li> Every war yields +200 {{icon|training|12px}} <br> <li> Can hurry Unit production with Citizens </ul> | |||
| 2 {{icon|training|12px}} | |||
|- | |- | ||
| ''' | | '''Theology''' | ||
| ''Tolerance'' | | | ||
| '''Tolerance''' | |||
|<ul> <li>[All Cities]: -1 {{icon|unrest|12px}} <br> <li> Town: +4 {{icon|culture|12px}} </ul> | |||
| 2 {{icon|civic|12px}} | |||
|style="background: #aaaaaa"| | |||
| ''Orthodoxy'' | | '''Orthodoxy''' | ||
|<ul> <li> [State Religions Cities]: +2 {{icon|civic|12px}} </ul> | |||
| 2 {{icon|civic|12px}} | |||
|- | |- | ||
| ''' | | '''Coinage''' | ||
| '' | | | ||
| '''Guilds''' | |||
|<ul> <li> -1 Year to Build Improvements </ul> | |||
| 2 {{icon|civic|12px}} | |||
|style="background: #aaaaaa"| | |||
| '' | | '''Elites''' | ||
|<ul> <li>[All Cities]: Elder Specialists: +4 {{icon|culture|12px}} <br> <li> -25% Urban Specialists Train Time </ul> | |||
| 2 {{icon|civic|12px}} | |||
| | |||
{| | |||
|- | |- | ||
| '''Architecture''' | | '''Architecture''' | ||
| ''Philosophy'' | | | ||
| '''Philosophy''' | |||
|<ul> <li> [All Cities]: +1 {{icon|science|12px}} </ul> | |||
| 3 {{icon|civic|12px}} | |||
|style="background: #aaaaaa"| | |||
| '' | | '''Engineering''' | ||
|<ul> <li> Wonders cost -20% resources </ul> | |||
| 3 {{icon|training|12px}} | |||
|- | |||
| '''Aesthetics''' | |||
| | |||
| '''Iconography''' | |||
|<ul> <li> [All Cities]: Temples: +2 {{icon|growth|12px}} <br> <li> [All Cities]: Holy Site: +5 {{icon|orders|12px}} </ul> | |||
| 3 {{icon|training|12px}} | |||
|style="background: #aaaaaa"| | |||
| '''Calligraphy''' | |||
|<ul> <li> [All Cities]: Library: +4 {{icon|science|12px}} </ul> | |||
| 3 {{icon|civic|12px}} | |||
|- | |- | ||
| ''' | | '''Lateen Sail''' | ||
| '' | | | ||
| '''Isolationism''' | |||
|<ul> <li> [All Cities]: Receive ?? <br> <li> All infantry units receive the Garrison promotion. </ul> | |||
| 3 {{icon|civic|12px}} | |||
|style="background: #aaaaaa"| | |||
| '''Trade League''' | |||
|<ul> <li> Convoy? <br><li>[All Coastal Cities]: +3 {{icon|growth|12px}} </ul> | |||
| '' | | 3 {{icon|civic|12px}} | ||
|- | |- | ||
| ''' | | '''Warrior Code''' | ||
| '' | | | ||
| '''Asceticism''' | |||
|<ul> <li> [All Cities]: Pastures, Groves, Nets: +1 {{icon|growth|12px}} <br> <li> Holy City: +2 {{icon|growth|12px}} </ul> | |||
| 3 {{icon|training|12px}} | |||
|style="background: #aaaaaa"| | |||
| ''Holy War'' | | '''Holy War''' | ||
|<ul> <li> [State Religion Cities]: +2 {{icon|training|12px}} <br> <li> +1 Random Promotion for new Units </ul> | |||
| 3 {{icon|civic|12px}} | |||
|- | |- | ||
| '''Jurisprudence''' | | '''Jurisprudence''' | ||
| '' | | | ||
| '''Divine Law''' | |||
|<ul> <li> Store up to 10 {{icon|orders|12px}} between Turns <br> <li> [All Cities] Can build State Religion Improvements </ul> | |||
| 3 {{icon|civic|12px}} | |||
|style="background: #aaaaaa"| | |||
| '''Secularism''' | |||
|<ul> <li> Can build Disciplines of Non-State Religions <br> <li> [All Cities]: -100% chance of Rebel Units </ul> | |||
| 3 {{icon|training|12px}} | |||
| | |||
| ''' | |||
| | |||
|- | |- | ||
| '''Fiscal Policy''' | | '''Fiscal Policy''' | ||
| ''Coin Debasement'' | | | ||
| '''Coin Debasement''' | |||
|<ul> <li> Can Buy/Sell {{icon|orders|12px}} <br> <li> [All Cities]: +1 {{icon|unrest|12px}} </ul> | |||
| 3 {{icon|civic|12px}} | |||
| | |style="background: #aaaaaa"| | ||
| '''Monetary Reform''' | |||
|<ul> <li> Can Sell for the same price as Buying </ul> | |||
| 3 {{icon|civic|12px}} | |||
|} | |} | ||